Beta: Never let a goblin loose near a volcano

I look forward to the introduction of CHG’s to the game, but like their cousins they really shouldn’t be left anywhere with explosives, a spanner and torque wrench, as these shots show that even after being shipwrecked somewhere safe they can trash the environment within hours of arrival.

Our best hope for the future is a enclave forming in Orgimar and some experimentation resulting in a short sharp elimination of our foes.

(CHG : Cute Horde Gnomes)

Beta: Flying gnomes

Gnomes don’t need mounts or special skills when they have super gnomish technology at their backs, here you see a prime example of gnomish excellence, happily flying through the air over the recently remodelled Dwarvish homelands (Gnomes could have done a better job if they had been asked, quite why anyone got Deathwing in as the contractor is a mystery).

Beta: Into Deepholm

It’s nice to see that Thrall has found a new job since being kicked out of Orgimar, though I’m sure an Orc of his skills could have found something more challenging.


Pilots, truely a special breed, and I mean that in the nicest possible way… nutters.

Pretty new loading screen.

Further proof that pilots shouldn’t be allowed anything sharp and should be locked up in a room where they can do no harm, see where this one parked.  Bet he gets a ticket soon.

I’ve got a theory it could be bunnies!……. wrong multiverse?  Ok… I have a theory, the shorter the female, the more “concentrated” the violence.  Here is a classic example.  Take one pissed off dwarf, one ogre and a large device designed for chopping and slicing…


I’m sure there’s a reason to go to Stormwind but I’m not sure what it is, can’t I have one back to Ironforge?


Every base in the whole world needs a shopping center, pity this one is more of a corner shop.

Yet another feature?

As covered on wow insider a change is coming to the mobile app and the armoury.

Image Quote from: Wrocas

We’re pleased to announce a new feature being added to the Mobile Armory: Guild Chat!

Coming soon in an update to the Mobile Armory app available in the iTunes App Store (http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=321057000&mt=8) and Android Market, this new feature will allow all World of Warcraft Remote subscribers the ability to chat with their guildies right from their mobile device. Access to the guild chat feature is included for no extra charge in the €2.99 World of Warcraft Remote Auction House (http://eu.wowarmory.com/wow-remote.xml) premium monthly subscription. In addition, soon after the launch of the mobile version we’re planning on adding the ability for premium subscribers to use Guild Chat through any browser on the Armory website.

Guild Chat will allow you to chat with your guildmates via Guild Chat, Officer Chat, and Whispers. Now you can stay connected with your guild or update them from anywhere if you’re going to be late to a raid! Stay tuned for additional information about this service and the upcoming Mobile Armory Guild Chat beta test.

Source

In short once this is live for the same extra fee which gives access to the Auction House from outside the game you can also now use guild chat from the mobile app and the Armoury.

What does this mean, seriously?

To be honest I’m not sure, ok so you can check in with guild chat during the day, which is great for small guilds which don’t have their own websites to co-ordinate their plans but I’m really not sure about this gradual mixing of Azeroth and the round world we have to live in.  Part of the attraction of WoW and all other MMOs is the immersion into a world which is not this one, an escape from the mundane drudgery of normal life into something where we can be whatever we want to be.

Adding this external feature is pushing further in the direction of “WoW as a social networking site / game” which to be frank I don’t give a hoot about, I have a social networking account, I barely use the damm thing.  I was a regular user of LJ but I’ve since moved most of my content here.  If I want social networking I’ll take it to one of the many sites which do the job well enough to suit my needs and desires, not take some half arsed attempt by a large gaming company which is looking for ways to make more money from it’s 11 million or so users (just think about 5% of those users spending another three euro a month, it adds up…)

Hopefully it’ll die a death and Blizz will bugger off out of the social networking space and back to what they do well.

I’m not going to hold my breath though.

Beta: TaurenGate

Thankfully the Tauren have understood that the world is a nasty place and that they and their hippy lifestyle needs to be locked away from the world (taking a leaf from the book of the Worgen).  I wish them well in their new isolated world and will miss the taste of TaurenBurger{tm}.

Finally… Crusader

It’s been a plan for a while, there are few titles which are more appropriate for a Paladin than “Crusader Korenwolf”, however there is just something about the tournament which makes me hate it with a passion.  Ponies probably are a major factor, if there’s one vehicle mechanic I want to die a death with Wrath it’s the ponies, they’re horrible and doubly so when there’s lag to contend with (allowing the AI to ‘cheat’).

There was some serious promise in the tournament, we had the model of the Isle of Free Money at the back end of TBC which was very popular and there was a driving reason to work the dailies, to make progress as a faction and a realm to reclaim the island and open up the staged content (staging which worked nicely).  However the tournament only hinted at similar mechanics with quests which related to building the structures and the like, however in the end we were not working to open up the content but just marking time until Blizz decided to give us the next raid.

All feeling very much like filler content.

So, back to the fundamentals, I have my title.  Apart from being pugged into the circular room of ponies I never have to ride one of those buggers again, nine more seals and my Argent slave can have his own pony and I can turn my back on my most hated quest hub in the game.

Guilds, kids and attitude

Firstly a disclaimer / declaration of interest : I am a gamer, as if you hadn’t all guessed, like Larísa over at the Pink Pigtail Inn I’m not in the middle of the age distribution curve for Warcraft players (or indeed gamers) and base10 no longer holds much atttraction when adding up the years I’ve been lurking on this ball of rock.  I also have kids, one of whom is a massive disappointment and hasn’t levelled past 20 (just kidding… I think) and the other who while hating the whole levelling thing does have multiple 80’s two of which are raiding quality (tank & heals).  None of the below is a comment on anything other than what is drifting through my mind, extrapolation is purely in the mind of the beholder.

Anyway, back to the focus of this post.  Kids & Guilds, do they mix?

The answer, naturally, is variable and depends on what the guild is like, what the makeup of players is like and what everyone include the younger members and their parents are expecting from the guild.

Availability / Reliability

As with many of the topics I’m going to cover this does apply to adults as well as minors, though with minors the issues may be more acute.  As a general rule those under 18 (and to a certain level under 22) are not in full control of their lives, chores at home, demands to get bedrooms tidied, groundings, homework and social lives tend to get in the way of a fixed raiding schedule.  Those of lesser years have, generally, a lesser capability to shuffle demands on their lives to fit around the schedule and parents can be justifiably grumpy when said teen is busy raiding when they’ve failed to find the floor in their bedroom.

The manifestation of this problem with adults tends to focus more on work and relationship related issues.

Maturity

To be honest this tends to be an excuse for keeping sub-18’s out of raid groups, my personal experience is that there are more jokes / comments about parts of the body from the mid-20’s than from the teenagers.  The teens do tend to be less able to keep their mouths shut at times, but this is also a stereotype which applies to some and not others.  What is more likely to be true is that minors haven’t fully built their mental filters on what to say and what not to, when to shut up before sticking their size nine’s into their mouths and do not have the life experience and ways of handling social situations with a group who’s age range may cover 3-4 decades.

Language

The worry here is usually about the older members of the group and either not wanting to control their language to a more U or PG rated level.  Parents will also have concerns about what little Johnny or Jane is hearing over vent or indeed whether there are some of those evil interweb perverts within the raid group.  The former concern from the group is one which they need to make a decision on.  Either “keep vent & chat clean”, “keep it clean when you know ‘foo’ is online” through to “We do not moderate our language, we expect a parental decision on this” to “we’re not taking the risk of a shouty parent, no kids”.

The latter concern is a real risk but the level of the risk is low, despite what the media is happy to tell everyone the internet is not full of perverts, or at least not full of perverts out looking to groom children for abuse.  This does not mean that the risk is not there or that there aren’t any on WoW on the lookout for minors who haven’t got enough life experience to take their own precautions.  The options open to the parents here are “ban the child from wow”, seriously, if as a parent you are that concerned about internet perverts I’m expecting you to take that responsibility seriously and either monitor properly or keep them off the network & game.

Or alternatively take on the task of educating your child, instil in them from an early age what the risks are and what to watch for, make sure they are aware they can talk to you about everything.  Put in structures to monitor their usage until they’re old enough (when is a decision for each parent and each child).  Make sure that they know that “friend” on FaceMyLiveRealIDBook doesn’t actually mean anything, friending someone does not mean that they are a friend, it means they can see your content on that site.  Nothing more.  That the Hot Night Elf chick dancing with no clothes on could be a 50 year old bloke, or indeed his grandmother.

In short, either wrap them in cotton wool or educate them to protect themselves (remember, the job of a parent is to make themselves redundant, ideally within 18 years).

Competence

Completely unrelated to age in my opinion, in all age brackets there are good players and bad, there are those capable of progression raiding and those not.  I’ve encountered kids playing who I don’t want to be anywhere near, who think that epics is the same as a good player, I’ve encountered DKs popping 900 dps in epics who’s age I have no idea of, I’ve seen adults who simply can’t grasp the mechanics of how to get the most from their class.  On the flip side I’ve seen teenagers tank Yoggie with no problems, be spot on with dps and so on, the point is pretty clear.  Competence has nothing to do with age, reaction times might slow with age, however with age comes experience which allows for better forward planning, neither of these is necessarily true.

Kids in a guild, any guild

Really it’s up to the guild, want kids in, don’t want kids in, it’s a decision for the GM and the collective mind of the guild, nothing more, nothing less, anyway there is no age verification in WoW how do you know that 19 year old isn’t really 15 with a really creative backstory.