Unsurprisingly the 1800 honour for a win has been nerfed, there will be a day, a glorious day when Blizz remember that their customers are not all drooling morons and can spot how to min/max a given mechanic they’ve been provided with. They’ve given us communication channels between factions alongside all the non-Blizz forums so the message gets around rather quickly.
However neither the “1800 honour” fix or the nerf of it change the underlying problem, the zone is broken.
- Defenders have a massive advantage
This is simply bad design, it was pointed out on the beta and nothing was done to resolve the problems inherent in the zone. I suspect we’re in for another two years of the zone getting the “Wintergrasp treatment” where Blizz keep trying to tweak the design.
- “Bridge Rush”
Easily predicted (why wouldn’t players lurk on the bridge for a 50/50 chance of getting free honour) and easily prevented.
Five minutes before close the gates on the bridge and port everyone out of the zone
At start port in those selected
- Change the starting mechanic from a “defend / attack” to a “gain control” approach, this removes the imbalance in the zone.
- Get my PvE out of your PvP
My preference is for raiding, I do some PvP when the mood takes me, and at the moment to get some quick gear ups for the holy set, however smashing my head against the Horde warmachine simply to get to a raid, and a quick raid at that. Please let the raid be open to all, the battlezone dailies, let those go to the victors but let us all have the damn raid.