Firstly I would like to say, “ouch, that hurt”.
Korvenwolf is currently geared in a mix of levelling greens and ICC25 264/277 kit, so I’m not sure how much of the problems I was seeing were down to non-ideal itemisation. Though I’m sure a stack of them were down to not really understanding the changed rotations yet, and as I have since noticed (it’s been a few days since I started this post) the lack of spent talent points won’t have helped one bit.
So actually I think it was pretty bloody amazing I could keep the mobs under control at all (thank you dear party for your patience), on the plus side I do have a better idea of which of the skills I had were useful as threat tools and which were less effective.
Rom’ogg Bonecrusher – Providing the trash is cleared he’s not too much of a problem, however fail to clear the trash and you’re going to be toast.
So on balance I quite like the instance but it could do with being a bit more of a challenge, either upping the boss or as part of the overall tuning of our gear. However ‘wolf is possibly not the ideal test candidate as he’s still packing most of his ICC25 (264/277) gear and can soak more punishment than a tank geared in the kit from levelling.