Yet more stats
Dear RL….
Here’s a hint, pulling the whole “link achievement” thing is lame. Also kicking members without checking whether they were in the right gear is also lame. Lying about it is not only lame but it means I assume I cannot trust you with loot.
Have fun in VoA, here’s hoping Emalon owns your arse.
OS10
Spent a bit of lunchtime looking through the armoury, imba and wow_heroes. It seems (once you filter for the number of real people behind toons) that we can probably fill seven of the 10 slots in OS10 with toons flagged as capable. Covering almost all the main slots (Normal make up is 2-3 healers, 2 tanks, 5-6 dps).
So I reckon we try and pull together a guild run of Sarth sometime after raid reset on Wednesday morning.
Initial line up (assuming people are interested) in my mind is
- Bannog (dps)
- Kaylad (heal)
- Korenwolf (MT)
- Mardia (dps)
- Peterselie (heal)
- Sangamon (dps)
- Tanque (OT)
Leaving dps slots and maybe a healer, and I reckon we could pug in some of the people we’ve run with before for those slots.
[Edit: 1x Tank healer + 1-2x Raid healers, so possibly we’re looking at Kayla/Peterselie + Unferth + PUGged (shammie)]
Ups, downs, achievements
On the upside Unferth continues his growth, one more emblem of valour and he’s getting a new cloak which is green across the board as upgrades go. With any luck he’ll be able to pick up a Naxx25 man where they need a spare healer for a partly complete run before the reset. Failing that it’s back into VoA25 & OS25 for him. Oh and thanks to the new Mr Puggable in VoA he has some Emblems of Conquest. I’ll start trying to get Kaylad through some of the 10 & 25 man puggables to get the emblem stockpile built up.
‘Wolf had a variable time of it. The particular low point was a OS25 pug, where he simply couldn’t get the adds on Sarth rounded up, more practice is required.
Stats
- OS25 20090604_2032 (Unferth)
- VoA25 20090605_1939 (Unferth)
Run reports
A stack of run reports, mostly unferth, though the UK one will be interesting as it’s the successful 4-man run.
20090528_2345.OK
20090529_1214.Naxx
20090529_1943.OS
20090529_2035.OS
20090531_1707.CoS
20090601_1921.OS
20090601_2204.UK
20090602_1955.OS
OK stats
Yet another tank…
Ok I admit it, melee dps isn’t something which sits that well with me. So Unferth got around 1,300 gold spent on him and a pile of mats out of various banks and he’s now geared enough to tank heroics (certainly well enough to start building up drop gear to switch out the resto stuff).
So… as a guild we’re not short on healing capacity or nutters willing to stand front and center.
Kicking Ingvar
The rekitting of Valara made the difference, just that little bit extra DPS and our old mate up at the top of the Keep bit the dust to four of us. As ever the axe is a pain in the arse, and just cannot be healed through with our current setup (and I think it would take the likes of the nutter Shammie mentioned in my previous post to achieve it).
Wolf’s next target? More health, more avoidance, more block, more armour.
OS.. 8
Well that got a little intense. Back into main tanking from the diversion into being a leather wearing healer type.
I get a random invite from a Shammie I’ve been pugging with in the past, this is the same nutter who on the last Gun’drak boss told me not to bother moving, he’d just heal through the damage. He’s pulling together an OS8 attempt, he’s going to solo heal it….
Ok, trash goes down, other trash goes down. Boss#1 goes down.. not too bad.
Wipe on trash (manage to get two packs at once), and then pull Boss#2 while dealing with trash… splat.
Get back to Boss#2, for some reason we’re going past to attack from the other side, someone face pulls so I’m frantically pulling the boss while regaining mana and buffing as fast as I can (thank eris for pally power and key bindings). Boss dies.
Boss#3 goes down without too much trouble.
Sarth… I’ve been in OS three times, once OT and twice healing. So this is my first attempt to MT this monster. Apparently I was tanking in a really weird position (head at the front left corner of the island). For the waves from the right I didn’t have to move, and a simple strafe for the left side waves, and a nice clear view across the entire island and keeping Sarth’s backside to the raid. So I’m not sure why it was weird but he went down without a problems.
That’s one more achievement for the pile.